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Tutorial: ďThe Matrix ConvolutionsĒ

Introduction

If you are selected to join the crew of a Zion hovercraft, you must possess skills as an operator, regardless of your primary assignment on the ship. Every crew member should be able to assume this role if the circumstances require it. This training program will teach you the basics of reading Matrix code, tapping into cellular networks, and hacking land lines for crew member insertion and extraction.

Lesson: Interface

Regardless of whether you were born in Zion or were freed from the Matrix, you probably have top-notch technical skills. Once you join a hovercraft crew, you can customize the ship’s computers to your heart’s delight. For the purposes of this simulation, we have constructed a simple interface for you to use.

Lesson: Vital Signs

The vital signs window provides a visual indication of the neural and pulmonary status of your crew members.

The display is disabled until the crew member jacks in. A crew member who is jacked in will normally look like this… if the crew member is undergoing pain or stress, the pattern changes… If your crew member is dead, you’ll see this. Crew members can’t die while in a construct, because our system protects them. But there’s no such protection in the real Matrix.

Lesson: Reading Code

The Matrix is full of mysteries, but one of the greatest is the code itself. The image translator programs work for the machines, so we canít get a realistic representation of the Matrix on our monitors while broadcasting our signal from a hovercraft. However, if you know what to look for, you can see the hidden images with your naked eye.

Why didnít the machines do a better job of encrypting the code? Maybe they donít realize we can see it. Or maybe the current format makes it easier to map directly onto the human visual cortex. But the prevailing theory is that the code is designed to give the Zionists exactly what we need to do our job, and nothing more. A certain fraction of those people trapped in the Matrix must be freed to ensure its stability, and the machines are using us to determine exactly who those people are.

Your objective in this lesson is to see the spoon hidden in the Matrix code. Do not try and see the spoon by focusing on the screen surface. That's impossible. Instead, focus at a point that is beyond the screen. The spoon is part of the construct, so you change its size and position with these controls. Because this code is simulated, you can also control its brightness and density. Brighter and denser code can make it easier to see the image, but you might miss other important features such as glitches and agents. More on that later.

Lesson: Communication

The two most common ways of communicating with your crew members while they are immersed in the Matrix are phone calls and text messages. You can’t beat the convenience of cell phones, but agents will sometimes try to trace your call. Until you are confident that you can evade traces, you should use the console to send text messages to your crew members’ phone.

Lesson: Video Feeds and Maps

Our construct programs can construct detailed diagrams and simulated camera views of crew members, which are highly useful for training purposes. Data from the real Matrix is much more limited: you can only see those maps and camera feeds that youíve acquired by hacking into virtual databases and networks.

Lesson: Insertion and Extraction

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Lesson: Evasion

Combat in the Matrix is extremely dangerous, because anyone whose mind hasnít been freed could become an agent at any time. Our broadcast software prevents agents from taking over crew members, but there is no one to protect the innocent minds still trapped by the machines.

Trying to fight an agent directly is suicide. They are not human and the best you could possibly hope for is to kill the human body the agent is currently inhabiting. The only option is to run. As an operator, your job is to help the crew member escape.